the obligatory far cry 2 thread

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metal_dave
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the obligatory far cry 2 thread

Post by metal_dave » 25 Oct 2008, 22:38

so, that's a spot of fun then. starting fires n that. i set fire to a tree, which is something i've always wanted to do.

also, snipe somebody in the leg and then wait for his mates to come and rescue him ftw.
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Re: the obligatory far cry 2 thread

Post by metal_dave » 15 Nov 2008, 08:21

brilliant game, bit let down by the ending. personally i'm a firm believer that completing a game should unlock some additional content or something. but no, just ten minutes of end credits and then.... nothing.

boooooo.
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Re: the obligatory far cry 2 thread

Post by lcfmademedoit » 16 Nov 2008, 12:21

Did you get this on a console or pc? i hear the console version as a dodgy saving system that can only be done once you kill some chumps in the safehouses.

I shall be getting his for the pc anyways, does look funny.

Oh and can you kill the animals.
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Re: the obligatory far cry 2 thread

Post by metal_dave » 16 Nov 2008, 12:31

i got it on pc, i had no such troubles with saving.

and yes. i had great fun chasing down zebras and running them over.
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Re: the obligatory far cry 2 thread

Post by lcfmademedoit » 21 Dec 2008, 21:52

Well this has been my game of choice recently.

Also on the pc with everything maxed out and it's looking better tuan crysis i think. They must of spent so long on the fire and vegetation workings.

The fact that you can take out an entire village of twits with the right wind direction and a few molotovs is genius.
Could do with some sort of noise and visibility meter though.

Good shit ingeneral though.

The end.
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Re: the obligatory far cry 2 thread

Post by metal_dave » 21 Dec 2008, 22:06

yeah, i missed the visibility thing and the tagging people with binoculars thing. could do with more weapon options too, silencers and whatnot. good game though.
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